Guide to Macros – Category5™

The Bloomberg Finance Lab

The Bloomberg Terminal (aka Bloomberg Professional Services) connects finance professionals to a dynamic network of information, people, and ideas. At the core of this network is the ability to deliver real-time data to finance professionals around the world.
The main value added services provided by Bloomberg Terminal are:
  1. Data
  2. News
  3. Analytics
These services are provided through innovative, proprietary technology, that quickly and accurately provides financial information to individuals and across enterprises around the world.
A world leader in providing market data information across the globe through its websites, apps and dedicated feeds and software products, Bloomberg offers a variety of tools available on free and paid basis, allowing finance professionals to use them in their research, analysis and related trading activities. Bloomberg’s coverage includes all possible financial securities ranging from equities, fixed income, derivatives, commodities, forex and OTC products, across the globe.

Bloomberg website:

The official Bloomberg website offers a wealth of free and subscription based tools and utilities, most offering customized views as per regions/markets.

Symbol Lookup Service:

Introduced couple of years back, Bloomberg Open Symbology tool offers Symbol lookup service and mapping of different symbols (SEDOL, CUSIP, ISIN, Stock exchange ticker, etc.) at global level. Individual traders as well as large investment firms having a need to consolidate data sourced from multiple sources with different symbols use this service. For e.g. a mutual fund company may take 2 different data feeds – one from Bloomberg containing Bloomberg symbol and other from Stock exchange containing local ticker. Symbology service enables cross referencing to validate data across two sources with different tickers.
Apart from the generic Open Symbology service, the widely followed Bloomberg symbols can be accessed through its dedicated symbol search tool.

Bloomberg Professional Products & Services:

The paid professional products and tools available from Bloomberg offer coverage across 360+ exchanges, 24000+ companies, global currency markets, and includes recently launched bitcoin coverage. These products and tools today are used by more than 315,000 subscribers across 175 countries, demonstrating the depth and variety of offerings from Bloomberg.
Bloomberg Market data terminal remains the most saleable product for both individual and enterprise use. A good 2 pager Getting Started Guide is available for introduction to financial analysis tools available within the Bloomberg Terminal. Apart from usual charts, graphs, technical indicators and market data coverage, one of the key selling points of Bloomberg Terminals is its instant messaging feature which enables easy communication across individuals, dedicated workgroups and even Bloomberg representatives for assistance.
Bloomberg Briefs: A dedicated service in the form of digital newsletters for the global financial markets, Bloomberg Brief offers insights into sector or region specific areas in PDF format.
Briefs for following categories are published daily – Bankruptcy & Restructuring, Economics, Economics Asia, Economics Europe, London, Municipal Market and Oil. Publication for other categories is weekly – China, Clean Energy & Carbon, Financial Regulation, Hedge Funds Europe, Hedge Funds, Leveraged Finance, Mergers, Private Equity, Structured Notes and Technical Strategies.
Such wide varieties of tools offered by Bloomberg come with lots of portability. All website based functionality can be accessed through standard browsers on mobiles and tablets, and even professional products offer portability for mobile and remote access through desktops, laptops, tablets and smartphones.

Bloomberg Enterprise Solutions

At the enterprise level, Bloomberg offers dedicated data feeds, pricing, reference and market data, news and information services to meet the needs of large financial enterprises employing financial analysts, traders and researchers. The Bloomberg trading solutions, offer connectivity and integration for buy side and sell side institutional clients. These find usage in complementing the OMS (Order management system), and recent EMS (Execution management system), for trade execution.
N L Dalmia has set up Mumbai’s first Bloomberg Finance Lab with 12 Bloomberg terminals, offering students extremely focused and high end knowledge programs with a high degree of practical learning and on-the-job applicability. Learning mba in mumbai from N L Dalmia is a step towards boosting one's career.
submitted by dipika20 to MBAinIndiaExplained [link] [comments]

The Bloomberg Finance Lab Launched at N L Dalmia Campus Mumbai

The Bloomberg Terminal (aka Bloomberg Professional Services) connects finance professionals to a dynamic network of information, people, and ideas. At the core of this network is the ability to deliver real-time data to finance professionals around the world.
The main value added services provided by Bloomberg Terminal are:
  1. Data
  2. News
  3. Analytics
These services are provided through innovative, proprietary technology, that quickly and accurately provides financial information to individuals and across enterprises around the world.
A world leader in providing market data information across the globe through its websites, apps and dedicated feeds and software products, Bloomberg offers a variety of tools available on free and paid basis, allowing finance professionals to use them in their research, analysis and related trading activities. Bloomberg’s coverage includes all possible financial securities ranging from equities, fixed income, derivatives, commodities, forex and OTC products, across the globe.

Bloomberg website:

The official Bloomberg website offers a wealth of free and subscription based tools and utilities, most offering customized views as per regions/markets.

Symbol Lookup Service:

Introduced couple of years back, Bloomberg Open Symbology tool offers Symbol lookup service and mapping of different symbols (SEDOL, CUSIP, ISIN, Stock exchange ticker, etc.) at global level. Individual traders as well as large investment firms having a need to consolidate data sourced from multiple sources with different symbols use this service. For e.g. a mutual fund company may take 2 different data feeds – one from Bloomberg containing Bloomberg symbol and other from Stock exchange containing local ticker. Symbology service enables cross referencing to validate data across two sources with different tickers.
Apart from the generic Open Symbology service, the widely followed Bloomberg symbols can be accessed through its dedicated symbol search tool.

Bloomberg Professional Products & Services:

The paid professional products and tools available from Bloomberg offer coverage across 360+ exchanges, 24000+ companies, global currency markets, and includes recently launched bitcoin coverage. These products and tools today are used by more than 315,000 subscribers across 175 countries, demonstrating the depth and variety of offerings from Bloomberg.
Bloomberg Market data terminal remains the most saleable product for both individual and enterprise use. A good 2 pager Getting Started Guide is available for introduction to financial analysis tools available within the Bloomberg Terminal. Apart from usual charts, graphs, technical indicators and market data coverage, one of the key selling points of Bloomberg Terminals is its instant messaging feature which enables easy communication across individuals, dedicated workgroups and even Bloomberg representatives for assistance.
Bloomberg Briefs: A dedicated service in the form of digital newsletters for the global financial markets, Bloomberg Brief offers insights into sector or region specific areas in PDF format.
Briefs for following categories are published daily – Bankruptcy & Restructuring, Economics, Economics Asia, Economics Europe, London, Municipal Market and Oil. Publication for other categories is weekly – China, Clean Energy & Carbon, Financial Regulation, Hedge Funds Europe, Hedge Funds, Leveraged Finance, Mergers, Private Equity, Structured Notes and Technical Strategies.
Such wide varieties of tools offered by Bloomberg come with lots of portability. All website based functionality can be accessed through standard browsers on mobiles and tablets, and even professional products offer portability for mobile and remote access through desktops, laptops, tablets and smartphones.

Bloomberg Enterprise Solutions

At the enterprise level, Bloomberg offers dedicated data feeds, pricing, reference and market data, news and information services to meet the needs of large financial enterprises employing financial analysts, traders and researchers. The Bloomberg trading solutions, offer connectivity and integration for buy side and sell side institutional clients. These find usage in complementing the OMS (Order management system), and recent EMS (Execution management system), for trade execution.
NLDIMSR has set up Mumbai’s first Bloomberg Finance Lab with 12 Bloomberg terminals, offering students extremely focused and high end knowledge programs with a high degree of practical learning and on-the-job applicability.
submitted by dipika20 to MBAIndia [link] [comments]

7 Smart Ethereum Price Prediction Methods for HODL’ers

It is incredibly difficult to predict where the price of Ethereum will go.
This is not a matter of talent, or how "smart" you are - I mean, shit, you have possibly made a good deal of money investing in Ethereum. But now you have additional money to invest, and are unsure if now is the best time to buy.
Even the best Ethereum traders/investors in the world are left dumbfounded about when to invest.
Luckily, Ethereum price prediction tools have emerged that are helping investors and analysts better predict where Ethereum prices are going to go.

Why is it so difficult to predict Ethereum prices?

Putting a value on a cryptocurrency is fundamentally different from a stock.
Stock valuations are typically heavily based around one big component: cash flow. The most well-known methods for valuing stocks: DCF, Graham Formula and EBIT Multiples are all based in some form or another on cash flow and profitability.
Cryptocurrencies do not have cash flow, and thus it becomes impossible to use the traditional methods of stock forecasting. What this means is we have to find alternative methods for pricing this amazing technology.
I have outlined 7 different ways we can come to an Ethereum price prediction to help out future investing.

1. Chris Burniske's cryptoasset valuation, aka "I am very thoughtful in my analysis"

Chris Burniske of Placeholder capital and author of the book "Cryptoassets: The Innovative Investors Guide to Bitcoin and Beyond" recently released a very promising and thoughtful piece on Medium outlining a new way to value Cryptoassets.
The outline of the model is this:
Instead, valuing cryptoassets requires setting up models structurally similar to what a DCF would look like, with a projection for each year, but instead of revenues, margins and profits, the equation of exchange is used to derive each year’s current utility value (CUV). Then, since markets price assets based on future expectations, one must discount a future utility value back to the present to derive a rational market price for any given year.
Said a different way, the goal of the model is to derive the asset's utility (for example, Filecoin's utility is price per GB)and what that utility will look like in the future. Then, discount the utility value to what it would cost today.
The model does have a good amount of subjective inputs, so the price estimates I came up with varied significantly. I highly recommend heading over to the Medium piece and completing your own analysis.

2. Cost of Production Model, aka "The cake is a lie"

Initially created for Bitcoin, the cost of production model can be tailored for Ethereum. This analysis was completed by Adam Hayes in March 2015 at the New School for Social Research.The basis of the paper explains that pricing is not based on more traditional methods, but instead centered around the uniqueness of cryptocurrencies - mining statistics.
Directly from the paper:
Break-even points are modeled for market price, energy cost, efficiency and difficulty to produce. The cost of production price may represent a theoretical value around which market prices tend to gravitate.
The authors did state that certain factors such as future technology and utility may prove to be more valuable than the coin in and of itself. These factors could prove challenging for putting a true value on a cryptocurrency.

3. Economics of Price Formation, aka "I am most likely smarter than you"

The Economics of Price Formation method captures the relationship between BitCoin price and supply-demand fundamentals of BitCoin, global macro-financial indicators and BitCoin’s attractiveness for investors.
Written by Pavel Ciaian, Miroslava Rajcaniova, and d'Artis Kancs, the bones of the analysis focuses on vector autoregression (VAR) which I am definitely not covering here. However, the finding of the paper suggests that:
BitCoin market fundamentals have an important impact on BitCoin price, implying that, to a large extent, the formation of BitCoin price can be explained in a standard economic model of currency price formation.
Since the inputs used in the paper are the same, the findings can be carried over to Ethereum. Also of note, is that one of the main inputs of the 1st method, velocity, is also used in this paper.

4. Compound Annual Growth Rate (CAGR), aka "I work in Finance"

Borrowed from the financial world, CAGR seeks to estimate the size of an industry (or in this case, market cap of Ethereum) over a period of a few years.
The cryptocurrency world is expected to grow by 35%, based on CoinDesk data. Using this data, we can estimate what the market cap of Ethereum will be in five years. The required inputs are:
As of 10/23
  1. Current Market Cap ($27B, sourced from CoinMarketCap)
  2. Available supply of coins (95M, sourced from CoinMarketCap)
  3. CAGR (35%, from CoinDesk)
  4. Coin inflation, or anticipated coins (1%, per Ethereum whitepaper)
I have provided a handy Google Sheets spreadsheet utilizing the Spreadstreet Google Sheets plugin to automatically bring in coin information for the calculation. You can find that sheet here:
https://docs.google.com/spreadsheets/d/1HJ8ibUUs8k6vhUyUo7u7jq0nKS0CIb5E7Wti4_zJdCI/edit?usp=sharing

5. Max Market Cap, aka "Ethereum will grow to be bigger than Bitcoin"

Max market cap is a theoretical maximum that is calculated taking the market cap of the most popular coin (in this case Bitcoin) and plugging it in for a seperate cryptocurrency.
In the Ethereum example, the formula is very simply:
Available Coins (Ethereum) / Market Cap (Bitcoin)
This results in a max theoretical value of $1,038 for Ethereum, which as of 10/23 would be a 364% increase. This analysis gets really hilarious when you start using some of the less popular coins such as BAT (46,000% increase) and the useless Dogecoin (88,000% increase). Take with a grain of salt, but still very interesting to see.

6. NVT Ratio, aka "I also sometimes engage in technical analysis"

NVT Ratio is another valuation methdology outlined by Chris Burniske, albeit at a much simpler calculation method.
The calculation is:
Network Value / Estimated Transaction Volume
Where I differ from Chris' advice is I tailored the calculation to give me the value of Ethereum if it were to hit it's max historical peak. For this example, the 30-day trailing average of transaction volume in the last year peaked on December 16th, 2016 at ~126. If we take the current daily transaction volume of ~$498M, this gives us a new market cap of $63B (126 * $498M).
Using this new market cap of $63B, if we divide that by the current supply of 95M, we get a new price of $664.

7. Dartboard, aka "Go f**k your methods, I don't need you"

Because, the dartboard method of Ethereum price prediction is honestly better than most of the crap out there. HODL.

How you can implement these methods with the valuation spreadsheet

The spreadsheet can be setup to update as often as you like by using the following instructions:
  1. Download the Spreadstreet Google Sheets add-in
  2. Click the Google Sheets link here. In the new window, click File - Make a copy.
  3. Important Open the template, click the menu Add-ons / Spreadstreet / Help / View in store, and then click Manage and in the dropdown menu click Use in this document.
  4. All formulas should update as expected. If not, try refreshing the sheet
The sheet includes CAGR, Max Market Cap, and NVT Ratio. The sheet does not include the cryptoasset valuation, cost of production model, or the economics of price foundation as those methods are significantly more involved. This sheet also does not include the dartboard method, as that requires a physical dartboard.
Good HODL'ers aren't sprinters. They choose each and every investment with care. They know the rules. But they also know how to break the rules. Deliberately. Emphatically. Ruthlessly.
Original Medium post can be found at: https://medium.com/@spreadstreet/7-smart-ethereum-price-prediction-methods-for-hodlers-7f08aad60cb1
John
submitted by 1kexperimentdotcom to EthAnalysis [link] [comments]

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/sahtuohmtb821.jpg?width=684&format=pjpg&auto=webp&s=324cbde0e5911f219649d8a64470dc3d70ecdb7f
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/6xhhabgntb821.jpg?width=200&format=pjpg&auto=webp&s=f8b038f4b4016724adf160c180c1eab3fb86aa1b
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/t5siu9cotb821.jpg?width=200&format=pjpg&auto=webp&s=262123cfe0f40dbc87177d62ff57bd9e270a12cf
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/15ytlu4ptb821.png?width=877&format=png&auto=webp&s=26839b00d4921c925431e8f0be337c9828e0eb49
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/7d9dp2wptb821.jpg?width=558&format=pjpg&auto=webp&s=39fd3b0aa342403493df250d99c09472c48e0c72
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/xm5n7esrtb821.jpg?width=1207&format=pjpg&auto=webp&s=c3daa5d913560c0e8143c0635374596566bdbfc9
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/h4ssn41ttb821.jpg?width=1276&format=pjpg&auto=webp&s=ca6244d17b9745ce41b5be235f75a39f8a8af051
Ø Expanded design of specific technologies and mechanisms
  1. Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
  2. Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


https://preview.redd.it/w7g2hjxttb821.jpg?width=1036&format=pjpg&auto=webp&s=da35e0e9e453271300bdd8e6574e8c3a61e70225
u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


https://preview.redd.it/s2td22eutb821.jpg?width=1273&format=pjpg&auto=webp&s=ffcd40c67fcd16739b16207e364b91e98180ffd8
u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points


https://preview.redd.it/fa3k060vtb821.png?width=605&format=png&auto=webp&s=ca3b6a4b185c81bbafb5bccb571a43b9bbaba148
Project content description

https://preview.redd.it/y6w1f3hvtb821.png?width=796&format=png&auto=webp&s=8f3b2116d63a77f839a1e18787dd986c34a573a3
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

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submitted by areohdeee to MemeGear [link] [comments]

Cocos-BCX:Decentralized game application and digital asset creation platform

Cocos-BCX:Decentralized game application and digital asset creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/s47w2jtfj6521.jpg?width=684&format=pjpg&auto=webp&s=a60ea62b86dc0f177f9596608d1961e039d3bd1b
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/35gq3gyij6521.jpg?width=200&format=pjpg&auto=webp&s=c3e68b208bc15a0607557cf9be65739beba67375
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/2wm6ki0kj6521.jpg?width=200&format=pjpg&auto=webp&s=be9cd5cbb527a9471faac4002065916f4ebd9bd5
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/twotgvrxj6521.png?width=877&format=png&auto=webp&s=a03ab15246f51d9c1595266114fa1ee18ca943ed
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/822oiksyj6521.jpg?width=558&format=pjpg&auto=webp&s=620ffe23c556721c0ac3386c1cdf044e6d7d98af
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/9zqpm1zzj6521.jpg?width=1207&format=pjpg&auto=webp&s=97073eb57409e0904da5c11873cc543c3b9f310b
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/l83i3pk0k6521.jpg?width=1276&format=pjpg&auto=webp&s=df7e694a557af1485c840ed44b9bbfba432b1d86
Ø Expanded design of specific technologies and mechanisms
1) Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
2) Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


https://preview.redd.it/9qmh4jj1k6521.jpg?width=1036&format=pjpg&auto=webp&s=25c7cb77d5196fc861750064b43b8ba8e83c71a9
u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


https://preview.redd.it/xd5u9w62k6521.jpg?width=1273&format=pjpg&auto=webp&s=c8729f585a57c8239c717ef8b58229fe7f98a6eb
u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points

https://preview.redd.it/78rnnt96k6521.png?width=605&format=png&auto=webp&s=b60d1de55e93642a174730fbee394c9fe5f7166f


Project content description

https://preview.redd.it/cgps19x6k6521.png?width=796&format=png&auto=webp&s=141a8ce79539d70bb8ee15f31ed0786db2524e2b
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

Subreddit Stats: AskEconomics posts from 2018-08-22 to 2018-11-12 07:20 PDT

Period: 82.02 days
Submissions Comments
Total 979 6319
Rate (per day) 11.94 76.69
Unique Redditors 688 1060
Combined Score 5907 19076

Top Submitters' Top Submissions

  1. 322 points, 37 submissions: benjaminikuta
    1. So, what's the difference between this new trade deal with Mexico and Canada and the old one, and what are the implications? (71 points, 12 comments)
    2. The EU is considering making product life expectancy a mandatory piece of info for consumer electronics. What would the economic implications of that be? (64 points, 24 comments)
    3. Do powerful unions increase wages above the optimal level, or do firms with market power cause imperfect competition in the labor market, causing sub optimal wages? (Or both?) (27 points, 3 comments)
    4. How do economists measure unpaid work? (24 points, 8 comments)
    5. When it is said that someone in a third world country lives on a dollar a day, what does that actually mean? (22 points, 19 comments)
    6. What are some common misconceptions about economics? (14 points, 19 comments)
    7. What would be a better alternative to Bernie's proposal to tax employers of welfare recipients? (14 points, 65 comments)
    8. How effectively can negative externalities be quantified? (10 points, 7 comments)
    9. To what degree has the internet increased the liquidity of the labor market? (7 points, 3 comments)
    10. What happened with the Greek economic crisis? (7 points, 5 comments)
  2. 146 points, 30 submissions: Whynvme
    1. When economists refer to industrialization, does it mean a move from agricultural to manufacturing economy? Is the growth in services a different term? (22 points, 6 comments)
    2. Do economists actually calculate consumer surplus empirically, or is it more of s theoretical concept? (20 points, 5 comments)
    3. If we have cobb douglas preferences, my demand for x is not a function of the price of y. How do substitution effects arise then? (11 points, 6 comments)
    4. Is me making more money than I would necessarily require to work( so more than my 'opportunity wage') for a job an economic inefficiency? or is ineffiency in labor markets a wedge between my marginal revenue product and my wage? (11 points, 3 comments)
    5. why is ceteris paribus important for analyzing/thinking about the world? (11 points, 7 comments)
    6. Why does inflation necessarily mean wages will be increasing too? (6 points, 3 comments)
    7. some basic macro questions (6 points, 2 comments)
    8. what is meant by value added? (6 points, 3 comments)
    9. Trying to understand economies of scale, e.g. costco (5 points, 5 comments)
    10. Why would an economy implode long term if there are decreasing returns to scale? (5 points, 15 comments)
  3. 95 points, 2 submissions: MrDannyOcean
    1. Announcing a new policy direction for /AskEconomics (75 points, 135 comments)
    2. The new rules for AskEconomics are now in place. Please see the details within. (20 points, 20 comments)
  4. 79 points, 7 submissions: Fart_Gas
    1. Is free public transport a good idea? (41 points, 20 comments)
    2. Will Venezuela's plummeting economy make it a good choice for low-wage industries? (17 points, 8 comments)
    3. What might cause sudden inflation? (8 points, 2 comments)
    4. Why do some countries without hyperinflation use a foreign currency in everyday life? (8 points, 3 comments)
    5. Has any country tried reducing the minimum wage, and ended up with a good result from it? (3 points, 8 comments)
    6. Do boycotts really work? (1 point, 3 comments)
    7. Why do some businesses sponsor sporting teams in countries they don't operate in, and that they don't plan to expand to in the foreseeable future? (1 point, 1 comment)
  5. 66 points, 7 submissions: FrankVillain
    1. Can the Euro become the global currency for trade? (17 points, 3 comments)
    2. Is China still considered a centrally planned economy? (16 points, 4 comments)
    3. Ressources on the Soviet industrial failures due to poor economics? (14 points, 2 comments)
    4. What is the reason behind France's high unemployment rate? (9 points, 14 comments)
    5. About Land Value Tax & Single Tax: how would it affect farmers and those of them who own their land? (7 points, 3 comments)
    6. Does welfare policies contribute to inflation? (2 points, 1 comment)
    7. If a Bitcoin is worth $1 000 000 and some persons like Satoshi have one or more millions of it... what power do they have? Can they disrupt the financial system with the huge amount of dollars that they have? (1 point, 8 comments)
  6. 66 points, 1 submission: imadeadinside
    1. If Bruce Wayne was revealed as Batman, would stock prices and sales skyrocket or plummet for Wayne Enterprises (66 points, 16 comments)
  7. 64 points, 6 submissions: Serpenthrope
    1. Have there been any serious proposals for economic systems that don't use money? (23 points, 67 comments)
    2. Could a company ever become quality-control for a market in which they're competing, assuming no government interference? (16 points, 4 comments)
    3. Is there a formal name for this? (15 points, 6 comments)
    4. Why are second-hand clothing donations fundamentally different from other types of imports? (5 points, 1 comment)
    5. I saw this article on a UN report calling for the dismantling of Capitalism to stop Global Warming, and was wondering what most economists think of the claims? (3 points, 4 comments)
    6. Peter Navarro and Lyndon Larouche? (2 points, 1 comment)
  8. 62 points, 2 submissions: JeffGotSwags
    1. What are the most commonly held misconceptions about economics among people with at least some background? (36 points, 38 comments)
    2. How did the financial crisis affect the demand for economists? (26 points, 5 comments)
  9. 61 points, 11 submissions: Chumbaka
    1. Can someone explain M0 , M1 and M2 to me? (13 points, 2 comments)
    2. Can anyone explain why this happens and what it means? (11 points, 3 comments)
    3. Can a monopoly also be a monopsony? (10 points, 13 comments)
    4. Why is inflation and deflation bad? (10 points, 8 comments)
    5. Stupid question but : Why does printing lots of money lead to inflation? (5 points, 14 comments)
    6. Why aren't all banks Full Reserve Banking? (5 points, 3 comments)
    7. What does this stock market fall mean to the economy as a whole? (4 points, 4 comments)
    8. How would an universal free market deal with situations like NK? (3 points, 21 comments)
    9. How do I pick an economist ideology to support? (0 points, 3 comments)
    10. Is investing in Forex worth it? (0 points, 15 comments)
  10. 60 points, 6 submissions: Jollygood156
    1. Why didn't quantitative easing + low interest rates raise inflation high? (20 points, 36 comments)
    2. How do we actually refute MMT? (14 points, 68 comments)
    3. Tax Cuts boost Consumption, but the growth is short term while investments are long term. Why? (12 points, 7 comments)
    4. How exactly are land value taxes calculated? (6 points, 3 comments)
    5. What is Nominal GDP targeting and why do so many people advocate for it? (5 points, 16 comments)
    6. What even is Austerity? (3 points, 3 comments)
  11. 49 points, 1 submission: Akehc99
    1. Those who went into the job market after an Econ Undergrad, what do you do and briefly what does it entail? (49 points, 27 comments)
  12. 48 points, 1 submission: Traveledfarwestward
    1. What do most Economists think about The Economist? (48 points, 26 comments)
  13. 48 points, 1 submission: piltonpfizerwallace
    1. What would happen if the US printed $12.3 trillion tomorrow and paid off all of its debt? (48 points, 31 comments)
  14. 47 points, 6 submissions: lalze123
    1. Will Bernie's "STOP BEZOS" plan lower the opportunity cost of hiring non-poor workers, thereby harming poor workers? (19 points, 15 comments)
    2. What does the current economic literature say about the effects of net neutrality? (14 points, 0 comments)
    3. What government programs have been empirically proven to help displaced workers from import competition? (8 points, 0 comments)
    4. By how much does lowering the budget deficit lower the trade deficit? (5 points, 4 comments)
    5. What are some good studies analyzing the difference in efficiency between markets and central planning? (1 point, 1 comment)
    6. Is the study below reliable? (0 points, 3 comments)
  15. 45 points, 1 submission: gh0bs
    1. Why does the economy have to be a series of bubbles and bursts/corrections, rather than a sustained gradual growth? (45 points, 32 comments)
  16. 42 points, 1 submission: Turnt_Up_For_What
    1. You've just been declared supreme potentate of Venezuela. Now how do you fix the economy? (42 points, 24 comments)
  17. 41 points, 1 submission: Crane_Train
    1. How could Venezuela fix its economy? (41 points, 19 comments)
  18. 41 points, 1 submission: TheHoleInMoi
    1. Are there any papers/solid arguments about the benefits of having more local business as opposed to corporate consolidation? (41 points, 2 comments)
  19. 39 points, 5 submissions: UyhAEqbnp
    1. Does income inequality really matter? (19 points, 39 comments)
    2. What happens when there's a surplus of labour? Can there ever be a point where the wages earned are less than the cost of living? (10 points, 2 comments)
    3. Several questions (4 points, 4 comments)
    4. "Keeping seniors from retiring does not boost wages via aggregate demand" (3 points, 5 comments)
    5. Is Okun's Law valid? (3 points, 3 comments)
  20. 39 points, 4 submissions: justinVOLuntary
    1. Best resource on the financial crisis of 2008 (17 points, 7 comments)
    2. Blogs? (11 points, 5 comments)
    3. Econ Internship (7 points, 5 comments)
    4. Not sure if this is the kind of question I should be asking here. I’m an Undergrad Econ major and I’m looking for reading recommendations. Anything from economic theory, history, current research, etc. Main interest is Macro. Thanks (4 points, 5 comments)
  21. 39 points, 2 submissions: ConditionalDew
    1. How much would the iPhone be if it was made in the US? (37 points, 15 comments)
    2. Who are some famous people/celebrities that were economics majors? (2 points, 2 comments)
  22. 39 points, 1 submission: rangerlinks
    1. Who are the best economist to follow on Twitter? (39 points, 16 comments)
  23. 36 points, 5 submissions: CanadianAsshole1
    1. If free trade is so good, then why do countries insist on making trade deals? Why can't we just abolish all tariffs? (18 points, 11 comments)
    2. If climate change is such a huge problem, then why aren't countries utilizing nuclear energy more? (8 points, 17 comments)
    3. Do I understand the problem with"trickle-down" economics correctly? (6 points, 38 comments)
    4. How much of the Reagan administration's deficits could be attributed to increased defense spending? (3 points, 3 comments)
    5. If automation will result in less jobs, then shouldn't the government stop incentivizing childbirth through tax credits and stop immigration? (1 point, 12 comments)
  24. 35 points, 7 submissions: MedStudent-96
    1. Is my textbook wrong? (11 points, 8 comments)
    2. Quasi-convexity of the Indirect Utility Function? (9 points, 14 comments)
    3. Consumer Demand Interpretation for Cobb Douglas-Non Convex to Origin. (4 points, 6 comments)
    4. Do monopolies produce the same as a competitive firm in the long run? (4 points, 8 comments)
    5. Interpretation of Lagrange Multipliers for Consumer (4 points, 4 comments)
    6. Optimisation when MRTS > price ratio (2 points, 7 comments)
    7. Help with the Partial Derivative of the Marginal Cost Function. (1 point, 10 comments)
  25. 35 points, 1 submission: grate1438
    1. Why do Croatians receieve so much more through their pension than their working wage? (35 points, 8 comments)

Top Commenters

  1. BainCapitalist (2626 points, 648 comments)
  2. Calvo_fairy (947 points, 232 comments)
  3. smalleconomist (885 points, 255 comments)
  4. RobThorpe (776 points, 259 comments)
  5. zzzzz94 (577 points, 111 comments)
  6. Cross_Keynesian (520 points, 108 comments)
  7. Integralds (418 points, 68 comments)
  8. penguin_rider222 (395 points, 116 comments)
  9. whyrat (362 points, 69 comments)
  10. bbqroast (319 points, 74 comments)
  11. MrDannyOcean (314 points, 54 comments)
  12. isntanywhere (207 points, 63 comments)
  13. RedditUser91805 (189 points, 28 comments)
  14. CapitalismAndFreedom (176 points, 68 comments)
  15. benjaminikuta (171 points, 112 comments)
  16. LucasCritique (162 points, 33 comments)
  17. raptorman556 (157 points, 44 comments)
  18. lawrencekhoo (156 points, 22 comments)
  19. daokedao4 (131 points, 16 comments)
  20. Yankee9204 (121 points, 15 comments)
  21. roboczar (112 points, 20 comments)
  22. RegulatoryCapture (109 points, 23 comments)
  23. ecolonomist (105 points, 45 comments)
  24. TheoryOfSomething (102 points, 9 comments)
  25. Forgot_the_Jacobian (97 points, 31 comments)

Top Submissions

  1. Announcing a new policy direction for /AskEconomics by MrDannyOcean (75 points, 135 comments)
  2. So, what's the difference between this new trade deal with Mexico and Canada and the old one, and what are the implications? by benjaminikuta (71 points, 12 comments)
  3. If Bruce Wayne was revealed as Batman, would stock prices and sales skyrocket or plummet for Wayne Enterprises by imadeadinside (66 points, 16 comments)
  4. The EU is considering making product life expectancy a mandatory piece of info for consumer electronics. What would the economic implications of that be? by benjaminikuta (64 points, 24 comments)
  5. Those who went into the job market after an Econ Undergrad, what do you do and briefly what does it entail? by Akehc99 (49 points, 27 comments)
  6. What would happen if the US printed $12.3 trillion tomorrow and paid off all of its debt? by piltonpfizerwallace (48 points, 31 comments)
  7. What do most Economists think about The Economist? by Traveledfarwestward (48 points, 26 comments)
  8. Why does the economy have to be a series of bubbles and bursts/corrections, rather than a sustained gradual growth? by gh0bs (45 points, 32 comments)
  9. What is the difference in knowledge between academic economists(Krugman, Acemoglu, Mankiw etc) and hedge fund managers and the like(Soros, James Simons)? by deleted (43 points, 5 comments)
  10. You've just been declared supreme potentate of Venezuela. Now how do you fix the economy? by Turnt_Up_For_What (42 points, 24 comments)

Top Comments

  1. 62 points: Calvo_fairy's comment in Milton Friedman is well respected by many economists, why aren't there more Libertarians?
  2. 62 points: Calvo_fairy's comment in Milton Friedman is well respected by many economists, why aren't there more Libertarians?
  3. 59 points: RedditUser91805's comment in The EU is considering making product life expectancy a mandatory piece of info for consumer electronics. What would the economic implications of that be?
  4. 58 points: arctigos's comment in What do most Economists think about The Economist?
  5. 55 points: hbtn's comment in Why are Little Caesar's cheese pizzas the same price as its pepperoni pizzas?
  6. 54 points: Calvo_fairy's comment in Could someone explain the wage gap and whether it's a myth or not.
  7. 51 points: Calvo_fairy's comment in If Bruce Wayne was revealed as Batman, would stock prices and sales skyrocket or plummet for Wayne Enterprises
  8. 51 points: RedditUser91805's comment in You've just been declared supreme potentate of Venezuela. Now how do you fix the economy?
  9. 51 points: smalleconomist's comment in What are the most commonly held misconceptions about economics among people with at least some background?
  10. 49 points: TheoryOfSomething's comment in Which parts of Marxism are theoretically dependent on the labor theory of value and which are not?
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